What Did I Play on 2025-07-21?
During the day segments, you can spend time with your friends to build up your social links or you can do stat-raising activities. Then... it's dungeon time! And unfortunately, the dungeons are boring as shit. They're procedurally generated levels with apparently no visual variety, the loot is crappy, and the whole setup appears to be a mechanism for grinding to get stats high enough to fight bosses.
I started out exploring the whole dungeon, but soon realized there was no point, and it was better to search for staircases and ascend as quickly as possible. The boss of this dungeon had a cool design, but getting there was tedious even on easy mode, so I can only imagine how grindy it would have felt on normal difficulty.
I also found persona acquisition a bit underwhelming. In the SMT game I played, you had to haggle with demons to get them to join, but in Persona 4 you can pick up persona cards during what's called Shuffle Time, which is a randomly-triggered post game bonus where you can acquire cards that include abilities, personas, healing, and chances to get bonus cards. I like Shuffle Time, but I wish there were other ways to recruit personas.
I'm a little on the fence at this stage, but now I know the dungeon crawling isn't rewarding so I'll focus on the social links and see how it goes.

