What Did We Play Yesterday?

Atomicrops

2025-06-29

Atomicrops is a farming tower defense game. Tower Defense games stress me the eff out and this one is no exception, but I've always been drawn to the graphics and the apocalyptic farming concept. There is definitely a bit of a learning curve. I'm not sure the game ever explicitly tells you how to harvest crops, and I only figured out after I checked the keybindings.

The difficulty ramped up really fast for me, so it will definitely require some experimentation, but I'd like to play around with this one a bit more.

2025-06-30

uhhh I might be getting a little addicted to this one. I quickly learned the squirrel is a terrible weapon so um don't do that.

2025-07-01

Okay, I'm having a lot of fun with this one, so here's a proper post.

Atomicrops is a roguelike post-apocalyptic farming game in which you defend the last garden on earth from various radiated baddies. The loop consists of exploring the wasteland during the daytime, when crops are safe, followed by defending your crops at night. You gather seeds to plant, as well as various upgrades and special times. After a day/night cycle you go back to the town, where you can re-supply, make friends for special bonuses, and go back to do it all again, interspersed with the occasional boss fight.

The flame thrower is EXCEPTIONALLY fun, but the game is just fun in general. The goofy graphics and general chaos keep things interesting, and as you progress you reach a point where you have enough turrets and offensive helpers holding off enemies you can focus more on actually farming. You recruit chickens, pigs, and cows to help with weeding, digging, and watering, which makes the sprawling farm less overwhelming.

I had my first long game last night and unlocked a few extra characters and the ability to have permanent upgrades. I was kinda bummed by the game length until I realized belatedly you can save when you're in town, which means you could potentially play in bursts of several minutes. About 15 minutes tends to be a sweet spot for me in games like this.

Really looking forward to checking out the new characters and upgrades. The devs released several free DLC as well as a few paid ones. It sounds like the paid ones change things up and add some variety.

2025-07-03

The carnage continues. I figured out I was underutilizing tractors, which are rechargable actions that can be summoned when the action bar is full. I've been experimenting with using a controller, which makes it easier to shoot and till/plant at the same time since the actions are mapped to triggers, but aiming can be a little wonky.

Sometimes, things just get out of control. I've come to dread the worm boss, who is an absolute bastard, and yesterday I got cooked by these aliens that kept setting my crops on fire. I hesitate to say it was a bad run because I learned the power of parallel planting. Previously, I always opted into the seasonal plant boxes, but I think the option to plant in rows can be more useful.

I've also begun focusing more seriously on trying to plant quadrants of one type, which will merge into a large plant.