What Did We Play Yesterday?

In The Realm of Pixels. Joy Is So Near.

A casual gameblog by REN★GADE. Inspired by miela583.

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What Did I Play on 2026-04-22?

  • #noplacelikehome Arrow: More posts

My time with No Place Like Home is winding down, but I'm continue to admire the jank. Take this tea set. Why is it so large? No one will ever know.

I'm to a point in the game where I have some crazy fetch quest I have to do to open the next area and it appears to require backtracking, so my interest waned. In retrospect, I think a game like this shouldn't have gated areas. Quests should be optional ways to further clean up the environment and make spaces green again. I mean, let's be real. EVERYTHING in this game should be optional.

I honestly didn't expect to come back to this one 1.5 years later so maybe I'll pick it up again sometime. But if I wanna just clean for a bit, I'll probably fire up Fresh Start instead. The cleaning and "glow up" nature mechanics in that game are more satisfying.

What Did I Play on 2026-04-21?

  • #noplacelikehome Arrow: More posts

Don't mind me just putting sombreros on my cows.

The desert area is fun because the quests let you recreate oasis, lakes, and greenery, which is the whole dang point of this here game. I got stuck in a drainage canal and ended up falling out of the level, so there was a bit more jankiness here wrt the map design, but it was a good time and you can befriend fennics.

One big advantage of this game is you can set up camp and build stuff anywhere there's level ground, which is something I really should have been doing from the beginning, so I set up a mini camp at the entrance of the desert to grow area crops and I'll set up a goat pen out there as well. You can actually create WAY more resources than you'll ever actually need from the billions of seeds you loot and the abundance of machines you can create, so--for example--having 1 or 2 bee hives in an area where you can recruit pigs is more convenient than returning to the farm, even if you can fast-travel. At best, any given crop is used to befriend a handful of animals and maaaaybe purchase an upgrade or craft an item, and after that there's not much practical use unless you're angling for certain achievements.

What I'm saying is you can declutter your farm with impunity. It will be fine.

I was warned the storyline for this game is dumb and I won't lie, the dialogue is tedious and boring as shit, so I tend to skip through all that and consult my quest ledger to figure out the specifics of what I need to do to advance the game. I have a lot of spare quest items lying around because the game provides more than you need, presumably so you don't have to hoover up every scrap of trash to complete your objective since quest items are usually hidden in piles of junk. So I've got a bunch of quest items I probably don't need but this game is so janky I don't want to trash anything just in case I need it later and end up breaking the game. I haven't actually tried to trash quest items but I'm assuming it's possible, considering everything else. IMO the best way to handle this sort of thing is to have quest items be "collected" in a separate inventory that cannot be manipulated, so they don't clutter up the main inventory and can't be accidentally removed.

What Did I Play on 2026-04-19?

  • #noplacelikehome Arrow: More posts

We continue. As you can see, my farm was a hot mess. I tidied up by removing all the extra animal pens. This puts the assigned animals in limbo. After you place the pen elsewhere, you have to befriend all the animals again. Realistically, you only need one pen of each type at your farm, and it's best to construct extra pens at convenient waypoints.

I forgot you can plant fruit trees just about everywhere, so I've been scattering them about. I spent some time going around in circles for a few quests I couldn't remember how to handle but I think I've got it now.

What Did I Play on 2026-04-18?

  • #noplacelikehome Arrow: More posts

I decided to fire No Place Like Home up and see where we're at. It took me a few minutes to reorient because my farm is absolute chaos, this game is truly inventory management hell. I scampered about, cleaning, befriending animals, and experiencing the jank. IIRC I stopped playing before because I got tired of cleaning, but right now, cleaning is the point, so it's working out for me.

This game has a known save issue bug that I stumbled across. The problem is the game doesn't correctly overwrite the manual save slot. Fortunately, the game keeps multiple autosaves and you can convert one of those.

Users/User/AppData/LocalLow/Awaken Realms/NPLH

Find the autosave backup (e.g. autosaveslot1.nplhsavebackup363) that reflects your most recent save and rename it to one of your main slot saves (e.g. slot_1.nplhsave).

What Did I Play on 2026-04-17?

  • #freshstartcleaningsimulator Arrow: More posts

I have a lot going on right now, so I decided to chill with a cleaning game. This cleaning game looks nice. Hmmm. This vacuum mechanic seems awfully familiar. As well as this music. And the way the trash looks...

Surprise! This was made by the No Place Like Home devs. They basically took the most satisfying parts of that game, which is the cleaning loop, and made a game that focuses entirely on that. Personally, they are different enough for me. Fresh Start Cleaning Simulator focuses on cleaning the environment and growing plants and being a generally chill experience, and in NPLH you're running around fighting spider robots and dealing with whatever the heck is going on with the farm mechanics and the jank is on full display.

What Did I Play on 2026-04-15?

  • #graveyardkeeper Arrow: More posts

So I ran to the blacksmith and offloaded a bunch of iron bars and coal, and scuttled back to buy a building permit. The bishop agreed to expand the church, but then that little shit had the audacity to tell me I had to buy YET ANOTHER permit thing before I could actually preach at the church, effectively cutting off a significant source of revenue until I do. It's 3 silver so it's not a huge deal, but I obviously don't have it and... c'mon man, lol. I feel so nickel and dimed by this damn game. And I didn't even get a bigger cemetery! Ugh.

But I'd forgotten I get a little over a silver for burying corpses, so as long as I stay on top of the gravedigger business I'll get there before sermon day rolls around.

What Did I Play on 2026-04-14?

  • #graveyardkeeper Arrow: More posts

Yesterday I was rapidly losing my enthusiasm for Graveyard Keeper because I felt like I had to do a dozen uninteresting chores to accomplish any given thing. But I was close to fulfilling the Bishop's quest line to expand the church, so I dutifully filleted some fish for him and reported back. He asks you to upgrade the church, upgrade the graveyard, and bring him fish, and I've done all 3 now. Time for a reward.

So he's like, congrats it's time to expand the church... as soon as you get a building permit, which costs 20.5 silver. I've got less than half that on hand, and still haven't found a decent way to make money beyond weekly sermons.

Selling is complicated because most of the merchants will only accept a few items. I took some of my produce to the farmer to sell, and was offered 9 bronze each... and that's when I bounced for the night, lol. Earning the scratch isn't as simple as selling 140 carrots either, because the way the in-game economy works if you flood the market the value of that item drops. So IDK. If I was already enjoying myself, I'd just do other stuff until I naturally acquired funds.

As I type this, I realize I could try mining up a bunch of different types of building materials and selling them to the blacksmith. I think he might only accept coal, iron ore, and maybe graphite, but that might be enough to scrape up what I need.

While I was trying to figure out my options, I learned that the zombies used to automate a lot of the tedious stuff are included in the Breaking Dead DLC, and the consensus is it's a must-have. It's included in the Steam version, but it's an extra purchase on consoles. :/ The developers are just making... all kinds of choices here, lmao.

And in case you were wondering, the fishing mechanic is a lot like Stardew Valley, except when you cast you can see the percentage catch chance and aim for a certain area. The mini-game itself feels less satisfying but works about the same.

What Did I Play on 2026-04-13?

  • #graveyardkeeper Arrow: More posts

Finally made the circular saw, which is needed to make beams. Doing so allowed me to break down all the rubble piles in the basement, so now they are all connected to the morgue. This reduces travel time somewhat. I also got around to completely repairing the cabin in the woods. This is an area where you can carve up slabs of marble, stone, and ore (which can only be carried one at a time) into much more manageable pieces that can be carried in inventory. There's a coal vein nearby as well.

I finally upgraded my church but just baaarely missed the bishop's visit, so I gotta wait a week, but that's fine. I'm probably going to start working on glass next, since I read you can study glass flasks for a good source of blue points. I am REALLY ready to upgrade my sermons, but it's a somewhat convoluted crafting process where I have to make paper, create notes, use "stories" which are basically like a writing creative essence, bind those into chapters, THEN make a new sermon book. The bishop has sermons for sale but I couldn't figure out how to buy them so IDK. I also have to figure out fishing, there's ZERO explanation of the mechanics but I've got a ton of maggots which I'm sure I can use as bait.

Games Played